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» Environment for Multiprocessor Simulator Development
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TOOLS
1999
IEEE
14 years 1 months ago
Employing Object Technology to Expose Fundamental Object Concepts
This paper reports on the utilisation of object technology in a university-level course on software development, specifically designed for distance learning, and now enrolling ove...
Mark Woodman, Robert Griffiths, Simon Holland, Hug...
ATC
2010
Springer
13 years 7 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
JOT
2008
114views more  JOT 2008»
13 years 8 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
JSW
2007
102views more  JSW 2007»
13 years 8 months ago
Model-driven Engineering for Early QoS Validation of Component-based Software Systems
— Model-driven engineering (MDE) techniques are increasingly being used to address many of the development and operational lifecycle concerns of large-scale component-based syste...
James H. Hill, Aniruddha S. Gokhale
MOBIHOC
2003
ACM
14 years 8 months ago
Lightweight sensing and communication protocols for target enumeration and aggregation
The development of lightweight sensing and communication protocols is a key requirement for designing resource constrained sensor networks. This paper introduces a set of efficien...
Qing Fang, Feng Zhao, Leonidas J. Guibas