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AIED
2011
Springer
12 years 11 months ago
Short and Long Term Benefits of Enjoyment and Learning within a Serious Game
Intelligent Tutoring Systems (ITSs) have been used for decades to teach students domain content or strategies. ITSs often struggle to maintain students’ interest and sustain a pr...
G. Tanner Jackson, Kyle B. Dempsey, Danielle S. Mc...
CHI
2008
ACM
14 years 7 months ago
In-car gps navigation: engagement with and disengagement from the environment
Although in-car GPS navigation technology is proliferating, it is not well understood how its use alters the ways people interpret their environment and navigate through it. We ar...
Gilly Leshed, Theresa Velden, Oya Rieger, Blazej J...
CHI
2007
ACM
14 years 7 months ago
Biases in human estimation of interruptibility: effects and implications for practice
People have developed a variety of conventions for negotiating face-to-face interruptions. The physical distribution of teams, however, together with the use of computer-mediated ...
Daniel Avrahami, James Fogarty, Scott E. Hudson
CHI
2006
ACM
14 years 7 months ago
Reality testing: HCI challenges in non-traditional environments
Non-traditional environments often change rapidly without forewarning, are difficult or impossible to control, and have other environmental and operational constraints that cannot...
Gisele Bennett, Gitte Lindgaard, Bruce Tsuji, Kay ...
CHI
2004
ACM
14 years 7 months ago
Acquiring in situ training data for context-aware ubiquitous computing applications
Ubiquitous, context-aware computer systems may ultimately enable computer applications that naturally and usefully respond to a user's everyday activity. Although new algorit...
Stephen S. Intille, Ling Bao, Emmanuel Munguia Tap...