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CVPR
2000
IEEE
14 years 9 months ago
Parallel Projections for Stereo Reconstruction
This paper proposes a novel technique to computing geometric information from images captured under parallel projections. Parallel images are desirable for stereo reconstruction b...
Jinxiang Chai, Heung-Yeung Shum
VRCAI
2006
ACM
14 years 1 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
TSP
2010
13 years 2 months ago
Rate distortion bounds on passive sonar performance
Abstract-- Information theory provides a novel perspective on passive sonar performance analysis. This approach begins by partitioning the search space and then considers the probl...
Tianzhu Meng, John R. Buck
WACV
2005
IEEE
14 years 28 days ago
Deformation Analysis for 3D Face Matching
Current two-dimensional image based face recognition systems encounter difficulties with large facial appearance variations due to the pose, illumination and expression changes. ...
Xiaoguang Lu, Anil K. Jain
NPAR
2000
ACM
13 years 11 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...