Communication misses--those serviced by dirty data in remote caches--are a pressing performance limiter in shared-memory multiprocessors. Recent research has indicated that tempor...
Major software development standards mandate the establishment of trace links among software artifacts such as requirements, architectural elements, or source code without explici...
Alexander Egyed, Stefan Biffl, Matthias Heindl, Pa...
Using OTS (Off-The-Shelf) components in software development has become increasingly popular in the IT industry. OTS components can be either COTS (Commercial-Off-The-Shelf), or O...
Jingyue Li, Reidar Conradi, Odd Petter N. Slyngsta...
This paper presents a novel method to construct a dynamic single assignment (DSA) form of array-intensive, pointer-free C programs (or in any other procedural language). A program ...
Peter Vanbroekhoven, Gerda Janssens, Maurice Bruyn...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...