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» Estimating Camera Motion through a 3D Cluttered Scene
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GRAPHITE
2007
ACM
13 years 11 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
ICPR
2004
IEEE
14 years 8 months ago
Rigid Motion Estimation from Non-Central Catadioptric Images
This paper addresses the problem of rigid motion estimation and 3D reconstruction in vision systems where it is possible to recover the incident direction from image points. Such ...
Helder Araújo, Nuno Gonçalves
CVPR
2010
IEEE
14 years 4 months ago
Using cloud shadows to infer scene structure and camera calibration
We explore the use of clouds as a form of structured lighting to capture the 3D structure of outdoor scenes observed over time from a static camera. We derive two cues that relate ...
Nathan Jacobs, Brian Bies, and Robert Pless
ICIP
2006
IEEE
14 years 9 months ago
Prioritized Sequential 3D Reconstruction in Video Sequences with Multiple Motions
In this study, an algorithm is proposed to solve the multi-frame structure from motion (MFSfM) problem for monocular video sequences in dynamic scenes. The algorithm uses the epip...
Evren Imre, Sebastian Knorr, A. Aydin Alatan, Thom...
ICPR
2006
IEEE
14 years 8 months ago
Superimposing 3D Virtual Objects using Markerless Tracking
This paper presents a novel methods to estimate the coordinates of a 3D object using the four vertices of a quadrangle and to track the markerless feature points. These methods ar...
Sang-Cheol Park, Sang-Woong Lee, Seong-Whan Lee