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» Estimating Color and Texture Parameters for Vector Graphics
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CAE
2007
13 years 10 months ago
Celtic Knots Colorization based on Color Harmony Principles
This paper proposes two simple and powerful algorithms to automatically paint Celtic knots with aesthetic colors. The shape of the knot is generated from its dual graph as present...
Caroline Larboulette
ICIP
2000
IEEE
14 years 9 months ago
Block Color Quantization: A New Method for Color Halftoning
An important halftoning problem faced in the design of many color printers and copiers is to represent a 24-bit color image by a small number of preset output colors, generally at...
Maya Gupta, Michael J. Gormish, David G. Stork
IGARSS
2009
13 years 5 months ago
Hierarchical Segmentation of Polarimetric SAR Images using Heterogeneous Clutter Models
In this paper, heterogeneous clutter models are introduced to describe Polarimetric Synthetic Aperture Radar (PolSAR) data. Based on the Spherically Invariant Random Vectors (SIRV...
Lionel Bombrun, Jean-Marie Beaulieu, Gabriel Vasil...
SIGGRAPH
1997
ACM
13 years 11 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
PG
2002
IEEE
14 years 13 days ago
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...
Ruigang Yang, Greg Welch, Gary Bishop