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» Estimating Illumination Direction from Textured Images
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CGF
2004
122views more  CGF 2004»
13 years 8 months ago
Exchanging Faces in Images
Pasting somebody's face into an existing image with traditional photo retouching and digital image processing tools has only been possible if both images show the face from t...
Volker Blanz, Kristina Scherbaum, Thomas Vetter, H...
SIGGRAPH
1998
ACM
14 years 20 days ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
SIGGRAPH
1997
ACM
14 years 19 days ago
Multiresolution sampling procedure for analysis and synthesis of texture images
This paper outlines a technique for treating input texture images as probability density estimators from which new textures, with similar appearance and structural properties, can...
Jeremy S. De Bonet
SI3D
2009
ACM
14 years 3 months ago
Approximating dynamic global illumination in image space
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
Tobias Ritschel, Thorsten Grosch, Hans-Peter Seide...
ICCV
2007
IEEE
14 years 10 months ago
Robust Estimation of Albedo for Illumination-invariant Matching and Shape Recovery
In this paper, we propose a non-stationary stochastic filtering framework for the task of albedo estimation from a single image. There are several approaches in literature for alb...
Soma Biswas, Gaurav Aggarwal, Rama Chellappa