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» Estimating Illumination Direction from Textured Images
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ICCV
2011
IEEE
12 years 8 months ago
Multiplexed Illumination for Scene Recovery in the Presence of Global Illumination
Global illumination effects such as inter-reflections and subsurface scattering result in systematic, and often significant errors in scene recovery using active illumination. R...
Jinwei Gu, Toshihiro Kabayashi, Mohit Gupta, Shree...
CVPR
2005
IEEE
14 years 10 months ago
Estimating 3D Shape and Texture Using Pixel Intensity, Edges, Specular Highlights, Texture Constraints and a Prior
We present a novel algorithm aiming to estimate the 3D shape, the texture of a human face, along with the 3D pose and the light direction from a single photograph by recovering th...
Sami Romdhani, Thomas Vetter
CVPR
2011
IEEE
13 years 5 months ago
Camera Calibration with Lens Distortion from Low-rank Textures
We present a simple, accurate, and flexible method to calibrate intrinsic parameters of a camera together with (possibly significant) lens distortion. This new method can work u...
Zhengdong Zhang, Yasuyuki Matsushita, Yi Ma
ICCV
1999
IEEE
14 years 22 days ago
Illumination Distribution from Brightness in Shadows: Adaptive Estimation of Illumination Distribution with Unknown Reflectance
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...
Imari Sato, Yoichi Sato, Katsushi Ikeuchi
CVPR
1998
IEEE
14 years 10 months ago
Incorporating Illumination Constraints in Deformable Models
In this paper we present a method for the integration of nonlinear holonomic constraints in deformable models and its application to the problems of shape and illuminant direction...
Dimitris Samaras, Dimitris N. Metaxas