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ACCV
2010
Springer
13 years 2 months ago
Social Interactive Human Video Synthesis
In this paper, we propose a computational model for social interaction between three people in a conversation, and demonstrate results using human video motion synthesis. We utilis...
Dumebi Okwechime, Eng-Jon Ong, Andrew Gilbert, Ric...
CVPR
2010
IEEE
14 years 3 months ago
Estimating Camera Pose from a Single Urban Ground-View Omnidirectional Image and a 2D Building Outline Map
A framework is presented for estimating the pose of a camera based on images extracted from a single omnidirectional image of an urban scene, given a 2D map with building outlines...
Tat-Jen Cham, Ciptadi Arridhana, Wei-Chian Tan, Mi...
CVPR
2007
IEEE
14 years 10 months ago
Biased Manifold Embedding: A Framework for Person-Independent Head Pose Estimation
The estimation of head pose angle from face images is an integral component of face recognition systems, human computer interfaces and other human-centered computing applications....
Vineeth Nallure Balasubramanian, Jieping Ye, Sethu...
ISVC
2005
Springer
14 years 1 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...
ECCV
2006
Springer
14 years 9 months ago
Monocular Tracking of 3D Human Motion with a Coordinated Mixture of Factor Analyzers
Filtering based algorithms have become popular in tracking human body pose. Such algorithms can suffer the curse of dimensionality due to the high dimensionality of the pose state ...
Rui Li, Ming-Hsuan Yang, Stan Sclaroff, Tai-Peng T...