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PRESENCE
1998
115views more  PRESENCE 1998»
13 years 7 months ago
Human Factors Issues in Virtual Environments: A Review of the Literature
Virtual environments are envisioned as being systems that will enhance the communication between humans and computers. If virtual systems are to be effective and well received by ...
Kay M. Stanney, Ronald R. Mourant, Robert S. Kenne...
NIPS
2004
13 years 9 months ago
Using Machine Learning to Break Visual Human Interaction Proofs (HIPs)
Machine learning is often used to automatically solve human tasks. In this paper, we look for tasks where machine learning algorithms are not as good as humans with the hope of ga...
Kumar Chellapilla, Patrice Y. Simard
ICMI
2005
Springer
170views Biometrics» more  ICMI 2005»
14 years 1 months ago
Inferring body pose using speech content
Untethered multimodal interfaces are more attractive than tethered ones because they are more natural and expressive for interaction. Such interfaces usually require robust vision...
Sy Bor Wang, David Demirdjian
EMMCVPR
2007
Springer
14 years 2 months ago
Bottom-Up Recognition and Parsing of the Human Body
Recognizing humans, estimating their pose and segmenting their body parts are key to high-level image understanding. Because humans are highly articulated, the range of deformation...
Praveen Srinivasan, Jianbo Shi
IROS
2007
IEEE
141views Robotics» more  IROS 2007»
14 years 2 months ago
Laser tracking of human body motion using adaptive shape modeling
— In this paper we present a method for determining body orientation and pose information from laser scanner data using particle filtering with an adaptive modeling algorithm. A...
Dylan F. Glas, Takahiro Miyashita, Hiroshi Ishigur...