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SCA
2007
13 years 10 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
CVPR
2010
IEEE
14 years 4 months ago
Locally-Parametric Pictorial Structures
Pictorial structure (PS) models are extensively used for part-based recognition of scenes, people, animals and multi-part objects. To achieve tractability, the structure and param...
Benjamin Sapp, Chris Jordan, Ben Taskar
KI
2010
Springer
13 years 5 months ago
Situation-Specific Intention Recognition for Human-Robot Cooperation
Recognizing human intentions is part of the decision process in many technical devices. In order to achieve natural interaction, the required estimation quality and the used comput...
Peter Krauthausen, Uwe D. Hanebeck
ICPR
2008
IEEE
14 years 9 months ago
Analysis of human behaviour in front of a target scene
In this paper we present an application of computer vision techniques to obtain specific information about the behaviour of the people passing in front of a target scene. This is ...
Adel Lablack, Chabane Djeraba
CVPR
2012
IEEE
11 years 10 months ago
Semantic structure from motion with points, regions, and objects
Structure from motion (SFM) aims at jointly recovering the structure of a scene as a collection of 3D points and estimating the camera poses from a number of input images. In this...
Sid Ying-Ze Bao, Mohit Bagra, Yu-Wei Chao, Silvio ...