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VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
13 years 8 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
HUMO
2007
Springer
14 years 3 months ago
Modeling Human Locomotion with Topologically Constrained Latent Variable Models
Abstract. Learned, activity-specific motion models are useful for human pose and motion estimation. Nevertheless, while the use of activityspecific models simplifies monocular t...
Raquel Urtasun, David J. Fleet, Neil D. Lawrence
SI3D
2003
ACM
14 years 2 months ago
A general joint component framework for realistic articulation in human characters
We present a general joint component framework model that is capable of exhibiting complex behavior of joints in articulated figures. The joints are capable of handling non-ortho...
Wei Shao, Victor Ng-Thow-Hing
ICCV
2011
IEEE
12 years 9 months ago
Home 3D Body Scans from Noisy Image and Range Data
The 3D shape of the human body is useful for applications in fitness, games and apparel. Accurate body scanners, however, are expensive, limiting the availability of 3D body mode...
Alex Weiss, David Hirshberg, Michael Black
CSCWD
2006
Springer
14 years 24 days ago
Quantitative Evaluation of Workspace Collaboration
In this paper we propose an analytical approach based on models of human performance to evaluate workspace collaboration. Our results indicate that the approach: 1) facilitates th...
Antonio Ferreira, Pedro Antunes