Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
We present an integrated framework for dynamic face detection and recognition, where head pose is estimated using Support Vector Regression, face detection is performed by Support...
— Non-rigid object detection is a challenging open research problem in computer vision. It is a critical part in many applications such as image search, surveillance, humancomput...
Gemma Roig, Xavier Boix Bosch, Fernando De la Torr...
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...