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VR
2010
IEEE
201views Virtual Reality» more  VR 2010»
13 years 7 months ago
Simulation of genetic inheritance in the generation of virtual characters
Nowadays, applications of virtual reality (VR) and computer games use human characters models with ever-increasing sophistication. Additional challenges are posed by applications,...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
ECCV
2008
Springer
14 years 11 months ago
Articulated Multi-body Tracking under Egomotion
In this paper, we address the problem of 3D articulated multi-person tracking in busy street scenes from a moving, human-level observer. In order to handle the complexity of multi-...
Stephan Gammeter, Andreas Ess, Tobias Jaeggli, Kon...
BMVC
2000
13 years 10 months ago
Recognising the Dynamics of Faces across Multiple Views
We present an integrated framework for dynamic face detection and recognition, where head pose is estimated using Support Vector Regression, face detection is performed by Support...
Yongmin Li, Shaogang Gong, Heather M. Liddell
FGR
2011
IEEE
288views Biometrics» more  FGR 2011»
13 years 26 days ago
Hierarchical CRF with product label spaces for parts-based models
— Non-rigid object detection is a challenging open research problem in computer vision. It is a critical part in many applications such as image search, surveillance, humancomput...
Gemma Roig, Xavier Boix Bosch, Fernando De la Torr...
CG
2007
Springer
13 years 9 months ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere