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NORDICHI
2006
ACM
14 years 3 months ago
Tabletop interaction: research alert
At the t2i Lab we focus on tangible user interfaces (TUIs) to advance and improve the user experience in computer supported learning and problem solving. By directly interacting w...
Wolfgang Mähr, Richard Carlsson, Jonas Fredri...
ACSC
2006
IEEE
14 years 3 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
CIVR
2004
Springer
248views Image Analysis» more  CIVR 2004»
14 years 27 days ago
Automated Person Identification in Video
Abstract. We describe progress in the automatic detection and identification of humans in video, given a minimal number of labelled faces as training data. This is an extremely cha...
Mark Everingham, Andrew Zisserman
CVPR
2010
IEEE
14 years 5 months ago
Beyond Active Noun Tagging: Modeling Contextual Interactions for Multi-Class Active Learning
We present an active learning framework to simultaneously learn appearance and contextual models for scene understanding tasks (multi-class classification). Existing multi-class a...
Behjat Siddiquie, Abhinav Gupta
ISWC
1999
IEEE
14 years 1 months ago
Non-Ideal Battery Properties and Low Power Operation in Wearable Computing
This paper describes non-ideal properties of batteries and how these properties may impact power-performance trade-offs in wearable computing. The first part of the paper details ...
Thomas L. Martin, Daniel P. Siewiorek