Model-based recognition of an object typically involves matching dense 3D range data. The computational cost is directly affected by the amount of data of which a transformation n...
In this paper, we propose a system-level error tolerance scheme for systems where a linear transform is combined with quantization. These are key components in multimedia compress...
In this paper, we propose a multiple objective frame rate up conversion algorithm (MOFRUC), which utilizes two different models. The first model is a constant velocity model that ...
Tak-Song Chong, Oscar C. Au, Wing-San Chau, Tai-Wa...
This paper aims at improving perceptual quality of encoded video sequences, and proposes a new perceptual bit allocation scheme for H.264. Firstly, a new motion complexity measure...
Existing search engines contain the picture of the Web from the past and their ranking algorithms are based on data crawled some time ago. However, a user requires not only relevan...