We present light fall-off stereo?LFS?a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera ...
In this paper, we propose two novel methods for face recognition under arbitrary unknown lighting by using spherical harmonics illumination representation, which require only one t...
We suggest a novel attentional mechanism for detection of smooth convex and concave objects based on direct processing of intensity values. The operator detects the regions of the ...
This paper considers the problem of shape-from-shading using nearby planar distributed illuminants. It is shown that a rectangular planar nearby distributed uniform isotropic illu...
This paper describes a new method for estimating the illumination distribution of a real scene from a radiance distribution inside shadows cast by an object in the scene. First, t...