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ICCV
1995
IEEE
13 years 11 months ago
Recognizing 3D Objects Using Photometric Invariant
In this paper we describe a new e cient algorithm for recognizing 3D objects by combining photometric and geometric invariants. Some photometric properties are derived, that are i...
Kenji Nagao
IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
PAMI
2007
161views more  PAMI 2007»
13 years 7 months ago
Silhouette Coherence for Camera Calibration under Circular Motion
We present a new approach to camera calibration as a part of a complete and practical system to recover digital copies of sculpture from uncalibrated image sequences taken under t...
Carlos Hernández, Francis Schmitt, Roberto ...
ICIP
2004
IEEE
14 years 9 months ago
Markerless motion capture with single and multiple cameras
The aim of Optical Motion Capture is to sequentially estimate the true state X of the subject (generally an articulated body) at any time instant tk from a set of data Dk, capture...
Paris Kaimakis, Joan Lasenby

Publication
453views
15 years 24 days ago
Analysis and Compensation of Rolling Shutter Effect
Due to the sequential-readout structure of complementary-metal-oxide semiconductor image sensor array, each scanline of the acquired image is exposed at a different time, resulting...
Chia-Kai Liang, Li-Wen Chang, Homer Chen