In factorization approaches to nonrigid structure from
motion, the 3D shape of a deforming object is usually modeled
as a linear combination of a small number of basis
shapes. T...
This paper presents a new, accurate, efficient and unified method for dynamic animation of one, two or three-dimensional deformable objects. The objects are modelled as d-dimensio...
Building of atlases representing average and variability of a population of images or of segmented objects is a key topic in application areas like brain mapping, deformable objec...
Shun Xu, Martin Andreas Styner, Brad Davis, Sarang...
Reconstruction of 3D structures from uncalibrated image sequences has a wealthy history. Most work has been focused on rigid objects or static scenes. This paper studies the probl...
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...