Sciweavers

782 search results - page 42 / 157
» Ethnographically informed analysis for software engineers
Sort
View
UIST
2009
ACM
14 years 3 months ago
Collabio: a game for annotating people within social networks
We present Collabio, a social tagging game within an online social network that encourages friends to tag one another. Collabio’s approach of incentivizing members of the social...
Michael Bernstein, Desney S. Tan, Greg Smith, Mary...
AVI
2006
13 years 10 months ago
A taxonomy of ambient information systems: four patterns of design
Researchers have explored the design of ambient information systems across a wide range of physical and screen-based media. This work has yielded rich examples of design approache...
Zachary Pousman, John T. Stasko
ICST
2009
IEEE
13 years 6 months ago
Test Redundancy Measurement Based on Coverage Information: Evaluations and Lessons Learned
Measurement and detection of redundancy in test suites attempt to achieve test minimization which in turn can help reduce test maintenance costs, and to also ensure the integrity ...
Negar Koochakzadeh, Vahid Garousi, Frank Maurer
AUIC
2006
IEEE
14 years 2 months ago
Virtual planning rooms (ViPR): a 3D visualisation environment for hierarchical information
The Future Operations Centre Analysis Laboratory (FOCAL) at Australia’s Defence Science and Technology Organisation (DSTO) is aimed at exploring new paradigms for situation awar...
Michael Broughton
RE
2005
Springer
14 years 2 months ago
Contextual Risk Analysis for Interview Design
Interviews with stakeholders can be a useful method for identifying user needs and establishing requirements. However, interviews are also problematic. They are time consuming and...
Tira Cohene, Steve M. Easterbrook