Sciweavers

569 search results - page 10 / 114
» Evaluating Cluster-based Network Servers
Sort
View
COMJ
2010
13 years 7 months ago
JackTrip/SoundWIRE Meets Server Farm
Even though bidirectional, high-quality and low-latency audio systems for network performance are available, the complexity involved in setting up remote sessions needs better too...
Juan Pablo Cáceres, Chris Chafe
IMC
2009
ACM
14 years 4 months ago
Geolocalization of proxied services and its application to fast-flux hidden servers
Fast-flux is a redirection technique used by cyber-criminals to hide the actual location of malicious servers. Its purpose is to evade identification and prevent or, at least de...
Claude Castelluccia, Mohamed Ali Kâafar, Per...
MM
1999
ACM
128views Multimedia» more  MM 1999»
14 years 2 months ago
Architectural considerations for next generation file systems
Integration—supporting multiple application classes with heterogeneous requirements—is an emerging trend in networks, file systems, and operating systems. In this paper, we e...
Prashant J. Shenoy, Pawan Goyal, Harrick M. Vin
NETGAMES
2005
ACM
14 years 3 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
ICCS
2005
Springer
14 years 3 months ago
Heuristic Algorithm for Anycast Flow Assignment in Connection-Oriented Networks
Abstract. Replication of content on geographically distributed servers can improve both performance and reliability of the Web service. Anycast is a one-toone-of-many delivery tech...
Krzysztof Walkowiak