This paper describes TEATRIX; a learning environment designed to help children, and their teachers, in the whole process of collaborative story creation. TEATRIX provides an enviro...
We present an experiment examining effects of gaze on speech during three-person conversations. Understanding such effects is crucial for the design of teleconferencing systems an...
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
A virtual organization (VO) is a dynamic collection of entities (individuals, enterprises, and information resources) collaborating on some computational activity. VOs are an emer...