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ICPP
2008
IEEE
14 years 1 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
SMALLTALK
2007
Springer
14 years 1 months ago
Encapsulating and exploiting change with changeboxes
Real world software systems change continuously to meet new demands. Most programming languages and development environments, however, are more concerned with limiting the effects...
Marcus Denker, Tudor Gîrba, Adrian Lienhard,...
ITNG
2006
IEEE
14 years 1 months ago
Biomedical Term Disambiguation: An Application to Gene-Protein Name Disambiguation
The huge volumes of biomedical texts available online drives the increasing need for automated techniques to analyze and extract knowledge from these repositories of information. ...
Hisham Al-Mubaid, Ping Chen
COORDINATION
2008
Springer
13 years 9 months ago
CiAN: A Workflow Engine for MANETs
Most mature workflow management systems (WfMSs) available today execute workflows via orchestration of an available set of services, a process in which a central coordinating enti...
Rohan Sen, Gruia-Catalin Roman, Christopher D. Gil...
ECAI
2008
Springer
13 years 9 months ago
Salience-driven Contextual Priming of Speech Recognition for Human-Robot Interaction
Abstract. The paper presents an implemented model for priming speech recognition, using contextual information about salient entities. The underlying hypothesis is that, in human-r...
Pierre Lison, Geert-Jan M. Kruijff