—Many recognition procedures rely on the consistency of a subset of data features with a hypothesis as the sufficient evidence to the presence of the corresponding object. We ana...
This paper presents a method for scene flow estimation from a calibrated stereo image sequence. The scene flow contains the 3-D displacement field of scene points, so that the 2-D...
We present GAMUT1 , a suite of game generators designed for testing game-theoretic algorithms. We explain why such a generator is necessary, offer a way of visualizing relationshi...
Eugene Nudelman, Jennifer Wortman, Yoav Shoham, Ke...
Image segmentation is an important processing step in many image, video and computer vision applications. Extensive research has been done in creating many different approaches an...
—In this paper, we propose an analytical model to evaluate the hidden station effect on both non-saturation and saturation performance of the IEEE 802.11 Distributed Coordination...