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» Evaluating Hardware Compilation Techniques
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APVIS
2007
13 years 9 months ago
Particle-based volume rendering
: In this paper, we apply Particle-based Volume Rendering (PBVR) technique using a current programmable GPU architecture. Recently, the increasing programmability of GPU offers an ...
Naohisa Sakamoto, Jorji Nonaka, Koji Koyamada, Sat...
PEWASUN
2007
ACM
13 years 9 months ago
Worst-case lifetime computation of a wireless sensor network by model-checking
Wireless Sensor Network (WSN) technology is now mature enough to be used in numerous application domains. However, due to the restricted amount of energy usually allocated to each...
Laurent Mounier, Ludovic Samper, Wassim Znaidi
ECAI
2010
Springer
13 years 8 months ago
Parallel TBox Classification in Description Logics - First Experimental Results
Abstract. One of the most frequently used inference services of description logic reasoners classifies all named classes of OWL ontologies into a subsumption hierarchy. Due to emer...
Mina Aslani, Volker Haarslev
COMCOM
2006
121views more  COMCOM 2006»
13 years 7 months ago
Load-balanced agent activation for value-added network services
In relation to its growth in size and user population, the Internet faces new challenges that have triggered the proposals of value-added network services, e.g., IP multicast, IP ...
Chao Gong, Kamil Saraç, Ovidiu Daescu, Bala...
JSW
2007
102views more  JSW 2007»
13 years 7 months ago
A Novel Framework for Building Distributed Data Acquisition and Monitoring Systems
— We propose a novel framework for building a distributed data acquisition and monitoring system. Our novel framework is mainly based on XML leverages and OPC (Openness, Producti...
Vu Van Tan, Dae-Seung Yoo, Myeong-Jae Yi