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122
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CHI
2009
ACM
16 years 4 months ago
Blobby: how to guide a blind person
For the majority of blind people, walking in unknown places is a very difficult, or even impossible, task to perform, when without help. The adoption of the white cane is the main...
Hugo Nicolau, Joaquim A. Jorge, Tiago João ...
129
Voted
CHI
2009
ACM
16 years 4 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
CHI
2009
ACM
16 years 4 months ago
A biologically inspired approach to learning multimodal commands and feedback for human-robot interaction
In this paper we describe a method to enable a robot to learn how a user gives commands and feedback to it by speech, prosody and touch. We propose a biologically inspired approac...
Anja Austermann, Seiji Yamada
80
Voted
CHI
2009
ACM
16 years 4 months ago
Body-based interaction for desktop games
Interaction for desktop games is mostly limited to keyboard and mouse input. We are investigating the benefits of adding body-based interaction to complement keyboard and mouse in...
Mara G. Silva, Doug A. Bowman
149
Voted
SIGCSE
2009
ACM
194views Education» more  SIGCSE 2009»
16 years 4 months ago
Integrating pedagogical code reviews into a CS 1 course: an empirical study
Formal code inspections are employed by teams of professional software engineers to identify software defects and improve the quality of software. After reviewing a piece of code ...
Christopher D. Hundhausen, Anukrati Agrawal, Dana ...
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