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VEE
2012
ACM
187views Virtualization» more  VEE 2012»
13 years 12 months ago
DDGacc: boosting dynamic DDG-based binary optimizations through specialized hardware support
Dynamic Binary Translators (DBT) and Dynamic Binary Optimization (DBO) by software are used widely for several reasons including performance, design simplification and virtualiza...
Demos Pavlou, Enric Gibert, Fernando Latorre, Anto...
HIPEAC
2005
Springer
15 years 10 months ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
AINA
2007
IEEE
15 years 8 months ago
On the Design of an Efficient Architecture for Supporting Large Crowds of Autonomous Agents
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...
Miguel Lozano, Pedro Morillo, Juan M. Orduñ...
TRIDENTCOM
2008
IEEE
15 years 10 months ago
A quantitative evaluation of the MeshTest wireless testbed
The MeshTest testbed is designed to subject wireless devices and protocols to realistic and repeatable mobile scenarios, including multi-hop and disconnected topologies. The testb...
Brenton Walker, Charles Clancy
ISCA
2009
IEEE
189views Hardware» more  ISCA 2009»
15 years 11 months ago
Hybrid cache architecture with disparate memory technologies
Caching techniques have been an efficient mechanism for mitigating the effects of the processor-memory speed gap. Traditional multi-level SRAM-based cache hierarchies, especially...
Xiaoxia Wu, Jian Li, Lixin Zhang, Evan Speight, Ra...