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ACMACE
2009
ACM
16 years 18 days ago
Power explorer: a casual game style for encouraging long term behavior change among teenagers
When it comes to motivating teenagers towards energy awareness, new approaches need to be considered. One such is the use of pervasive games connected to the players own energy co...
Anton Gustafsson, Magnus Bång, Mattias Svahn
162
Voted
AUTOMOTIVEUI
2009
ACM
16 years 18 days ago
Enhanced auditory menu cues improve dual task performance and are preferred with in-vehicle technologies
Auditory display research for driving has mainly focused on collision warning signals, and recent studies on auditory invehicle information presentation have examined only a limit...
Myounghoon Jeon, Benjamin K. Davison, Michael A. N...
FDG
2009
ACM
16 years 18 days ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
173
Voted
IMC
2009
ACM
16 years 18 days ago
Sampling biases in network path measurements and what to do about it
We show that currently prevalent practices for network path measurements can produce inaccurate inferences because of sampling biases. The inferred mean path latency can be more t...
Srikanth Kandula, Ratul Mahajan
227
Voted
INFOSCALE
2009
ACM
16 years 18 days ago
A Lightweight Mechanism to Mitigate Application Layer DDoS Attacks
Abstract. Application layer DDoS attacks, to which network layer solutions is not applicable as attackers are indistinguishable based on packets or protocols, prevent legitimate us...
Jie Yu, Chengfang Fang, Liming Lu, Zhoujun Li
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