Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Internet routing is mostly based on static information-it's dynamicity is limited to reacting to changes in topology. Adaptive performance-based routing decisions would not o...
Ioannis C. Avramopoulos, Jennifer Rexford, Robert ...
In this paper we study the online learning problem involving rested and restless multiarmed bandits with multiple plays. The system consists of a single player/user and a set of K...
We propose the k-representative regret minimization query (k-regret) as an operation to support multi-criteria decision making. Like top-k, the k-regret query assumes that users h...
Danupon Nanongkai, Atish Das Sarma, Ashwin Lall, R...
In this paper, we present an information-theoretic approach to learning a Mahalanobis distance function. We formulate the problem as that of minimizing the differential relative e...
Jason V. Davis, Brian Kulis, Prateek Jain, Suvrit ...