Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
The modulation transfer function (MTF) has long been used as a diagnostic tool for analog image capture, by tracking frequency response caused by aperture, field position, or defo...
Large amount of human motion capture data have been increasingly recorded and used in animation and gaming applications. Efficient retrieval of logically similar motions from a l...
This paper proposes a novel method to detect flames in video by processing the data generated by an ordinary camera monitoring a scene. In addition to ordinary motion and color cl...
We present a self-assessing image-based motion compensation method for coronary roadmapping in fluoroscopic images. Extending our previous work on respiratory motion compensation...