This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we p...
We present a model of user affect to recognize multiple user emotions during interaction with an educational computer game. Our model deals with the high level of uncertainty invol...
We present an emotion recognition system based on a probabilistic approach to adaptive processing of Facial Emotion Tree Structures (FETS). FETS are made up of localized Gabor fea...
To improve the performance and wellbeing of humans in complex human-computer interaction settings, an interesting challenge for an ambient (or pervasive) agent system is to recogni...
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...