In this paper, we begin by laying out our motivation for exploring methods of evaluating Ambient Information Systems, with a strong push toward in-situ studies. Next, we describe ...
William R. Hazlewood, Kay Connelly, Kevin Makice, ...
We examine how ambient displays can augment social television. Social TV 2 is an interactive television solution that incorporates two ambient displays to convey to participants a...
Gunnar Harboe, Crysta J. Metcalf, Frank Bentley, J...
We have developed a series of ambient information systems and used each in our research lab for extended periods of time. The systems use technologies such as RFID, RSS, and Phidg...
John T. Stasko, Myungcheol Doo, Brian Dorn, Christ...
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
The paper presents a novel approach to the peripheral display of information by applying audio effects to an arbitrary selection of music. We examine a specific instance: the comm...
Luke Barrington, Michael J. Lyons, Dominique Diegm...