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» Evaluating and Comparing Interaction Styles
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ACII
2005
Springer
13 years 10 months ago
Case-Based Facial Action Units Recognition Using Interactive Genetic Algorithm
Abstract. This paper proposes a case-based automatic facial AU recognition approach using IGA, which embeds human’s ability to compare into target system. To obtain AU codes of a...
Shangfei Wang, Jia Xue
IJMMS
2007
114views more  IJMMS 2007»
13 years 8 months ago
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies
The popularity of computer games has exploded in recent years, yet methods of evaluating user emotional state during play experiences lag far behind. There are few methods of asse...
Regan L. Mandryk, M. Stella Atkins
CLEIEJ
2010
13 years 5 months ago
Synchronous versus Asynchronous interaction between users of two collaborative tools for the production of Use Cases
The performance of requirement engineers in the production of Use Cases is analyzed and compared using a collaborative editor in synchronous mode versus one in asynchronous mode, ...
Carlos M. Fuenzalida, Hector B. Antillanca
TASLP
2010
128views more  TASLP 2010»
13 years 2 months ago
Three Dimensions of Pitched Instrument Onset Detection
In this paper, we suggest a novel group delay based method for the onset detection of pitched instruments. It is proposed to approach the problem of onset detection by examining th...
Andre Holzapfel, Yannis Stylianou, Ali Cenk Gedik,...
CBSE
2005
Springer
14 years 1 months ago
Real-Time Scheduling Techniques for Implementation Synthesis from Component-Based Software Models
We consider a class of component-based software models with interaction style of buffered asynchronous message passing between components with ports, represented by UML-RT. After ...
Zonghua Gu, Zhimin He