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AAMAS
2011
Springer
13 years 3 months ago
Benchmarking hybrid algorithms for distributed constraint optimisation games
In this paper, we consider algorithms for distributed constraint optimisation problems (DCOPs). Using a potential game characterisation of DCOPs, we decompose six distributed DCOP...
Archie C. Chapman, Alex Rogers, Nicholas R. Jennin...
VLDB
2004
ACM
147views Database» more  VLDB 2004»
14 years 2 months ago
Client-Based Access Control Management for XML documents
The erosion of trust put in traditional database servers and in Database Service Providers, the growing interest for different forms of data dissemination and the concern for prot...
Luc Bouganim, François Dang Ngoc, Philippe ...
ICCBR
2010
Springer
14 years 21 days ago
Similarity-Based Retrieval and Solution Re-use Policies in the Game of Texas Hold'em
In previous papers we have presented our autonomous poker playing agent (SARTRE) that uses a memory-based approach to create a betting strategy for two-player, limit Texas Hold’e...
Jonathan Rubin, Ian Watson
IWEC
2008
13 years 10 months ago
Frame Selection for Automatic Comic Generation from Game Log
Recently, we have presented a comic generating system that visualizes an online-game play. Our system was inspired by a former work of Shamir et al. However, comics generated in th...
Tomonori Shuda, Ruck Thawonmas
PERVASIVE
2007
Springer
14 years 2 months ago
Evaluating a Wearable Display Jersey for Augmenting Team Sports Awareness
This paper introduces a user-centered design process and case study evaluation of a novel wearable visualization system for team sports, coined TeamAwear. TeamAwear consists of thr...
Mitchell Page, Andrew Vande Moere