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» Evaluating experience-focused HCI
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DIGITEL
2007
IEEE
14 years 3 months ago
Idea Storming Cube: A Game-based System to Support Creative Thinking
This paper describes a collaborative game-based creativity support system, Idea Storming Cube, in support of creative thinking. It aims to make people form a creative and perspect...
Chun-Chieh Huang, Tsai-Yen Li, Hao-Chuan Wang, Chu...
ACMDIS
2006
ACM
14 years 3 months ago
Exploring design as a research activity
Human-computer interaction research often includes a significant design component. In cases where software or other tools are developed and described, but no empirical evaluation ...
Blaine Hoffman, Helena M. Mentis, Matthew R. Peter...
CHI
2004
ACM
14 years 2 months ago
From mental effort to perceived usability: transforming experiences into summary assessments
In many cases, practitioners and researchers of HumanComputer Interaction and Usability Engineering rely on users' subjective product quality assessments. Such an assessment ...
Marc Hassenzahl, Nina Sandweg
CHI
2004
ACM
14 years 2 months ago
Haptic feedback for pen computing: directions and strategies
We seek to improve the experience of using pen computing devices by augmenting them with haptic, tactile feedback displays. We present the design of the haptic display for pen com...
Ivan Poupyrev, Makoto Okabe, Shigeaki Maruyama
NORDICHI
2004
ACM
14 years 2 months ago
On-line adjustment of dwell time for target selection by gaze
In eye typing systems, a dwell time that adjusts to the user’s natural typing speed is highly desirable. We present an algorithm for on-line adjustment of dwell time developed a...
Oleg Spakov, Darius Miniotas