: This paper proposes twin prototype support vector machine (TVM), a constant space and sublinear time support vector machine (SVM) algorithm for online learning. TVM achieves its ...
The term "Web 2.0" is used to describe applications that distinguish themselves from previous generations of software by a number of principles. Existing work shows that...
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
The complexity of hardware/software codesign of embedded real-time signal processing systems can be reduced by rapid system prototyping (RSP). However, existing RSP frameworks do n...
Randall S. Janka, Linda M. Wills, Lewis B. Baumsta...