This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
[Context and motivation] In market-driven product development of software intensive products large numbers of requirements threaten to overload the development organization. It is ...
Mahvish Khurum, Tony Gorschek, Lefteris Angelis, R...
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
This experience report describes a three year journey toward agility in a software engineering course. Students in the course work in small project teams to develop an application...
The wicked nature of software architecture calls for educational methodologies that deviate from the traditional active lecturer-passive student relation. In this paper we present...