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ATAL
2008
Springer
13 years 11 months ago
Searching for approximate equilibria in empirical games
When exploring a game over a large strategy space, it may not be feasible or cost-effective to evaluate the payoff of every relevant strategy profile. For example, determining a p...
Patrick R. Jordan, Yevgeniy Vorobeychik, Michael P...
HPDC
2010
IEEE
13 years 10 months ago
Detouring and replication for fast and reliable internet-scale stream processing
iFlow is a replication-based system that can achieve both fast and reliable processing of high volume data streams on the Internet scale. iFlow uses a low degree of replication in...
Christopher McConnell, Fan Ping, Jeong-Hyon Hwang
ICS
2009
Tsinghua U.
14 years 4 months ago
/scratch as a cache: rethinking HPC center scratch storage
To sustain emerging data-intensive scientific applications, High Performance Computing (HPC) centers invest a notable fraction of their operating budget on a specialized fast sto...
Henry M. Monti, Ali Raza Butt, Sudharshan S. Vazhk...
CORR
2010
Springer
180views Education» more  CORR 2010»
13 years 9 months ago
Dependability in Aggregation by Averaging
Abstract. Aggregation is an important building block of modern distributed applications, allowing the determination of meaningful properties (e.g. network size, total storage capac...
Paulo Jesus, Carlos Baquero, Paulo Sérgio A...
WWW
2007
ACM
14 years 10 months ago
Is high-quality vod feasible using P2P swarming?
Peer-to-peer technologies are increasingly becoming the medium of choice for delivering media content, both professional and homegrown, to large user populations. Indeed, current ...
Siddhartha Annapureddy, Saikat Guha, Christos Gkan...