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NOSSDAV
2009
Springer
14 years 3 months ago
Dynamic overlay multicast in 3D video collaborative systems
Multi-stream/multi-site 3D video collaborative systems are promising as they enable remote users to interact in a 3D virtual space with a sense of co-presence. However, the decent...
Wanmin Wu, Zhenyu Yang, Klara Nahrstedt
ICS
2000
Tsinghua U.
14 years 9 hour ago
Improving parallel system performance by changing the arrangement of the network links
The Midimew network is an excellent contender for implementing the communication subsystem of a high performance computer. This network is an optimal 2D topology in the sense ther...
Valentin Puente, Cruz Izu, José A. Gregorio...
WWW
2007
ACM
14 years 9 months ago
Robust web page segmentation for mobile terminal using content-distances and page layout information
The demand of browsing information from general Web pages using a mobile phone is increasing. However, since the majority of Web pages on the Internet are optimized for browsing f...
Gen Hattori, Keiichiro Hoashi, Kazunori Matsumoto,...
CHI
2009
ACM
14 years 3 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
WSC
2008
13 years 10 months ago
Managing WIP and cycle time with the help of Loop Control
As an adaptation of the CONWIP concept, AMD has developed a heuristic approach to control the WIP in its wafer fabrication facilities (fabs). The so called "Loop Control"...
Steffen Kalisch, Robert Ringel, Jorg Weigang