This paper presents the design and evaluation of a mobile phone interface with and for children. Ten children aged 8-13 years old took part in a participatory design process and t...
We present SmallWorlds, a visual interactive graph-based interface that allows users to specify, refine and build item-preference profiles in a variety of domains. The interface f...
Brynjar Gretarsson, John O'Donovan, Svetlin Bostan...
Navigating and understanding the source code of a program are highly challenging activities. This paper introduces a fisheye view of source code to a Java programming environment....
The main aim of the work presented here is to contribute to computer science advances in the multimodal usability area, in-as-much as it addresses one of the major issues relating...
Abstract-- Interpretability is one of the most significant properties of Fuzzy Systems which are widely acknowledged as gray boxes against other Soft Computing techniques such as N...