The new era of multi-core processing challenges software designers to efficiently exploit the parallelism that is now massively available. Programmers have to exchange the conven...
In practice, it is quite difficult to write correct multithreaded programs due to the potential for unintended and nondeterministic interference between parallel threads. A funda...
Parallel and concurrent garbage collectors are increasingly employed by managed runtime environments (MREs) to maintain scalability, as multi-core architectures and multi-threaded...
Object-oriented modeling and design is a way of solving problems using models based upon real-world concepts. In this paradigm, the fundamental construct is the object, an entity ...
Embedded systems can be viewed as scaled-down versions of their one counterparts. In many cases, the software abstractions and libraries for embedded systems can be derived from l...