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» Evaluation of Mixed-Space Collaboration
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HUC
2005
Springer
14 years 3 months ago
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...
IVA
2005
Springer
14 years 3 months ago
Marve: A Prototype Virtual Human Interface Framework for Studying Human-Virtual Human Interaction
Human to virtual human interaction is the next frontier in interface design, particularly for tasks that are social or collaborative in nature. Several embodied interface agents ha...
Sabarish Babu, Stephen Schmugge, Raj Inugala, Srin...
MIDDLEWARE
2005
Springer
14 years 3 months ago
An Optimal Overlay Topology for Routing Peer-to-Peer Searches
Unstructured peer-to-peer networks are frequently used as the overlay in various middleware toolkits for emerging applications, from content discovery to query result caching to di...
Brian F. Cooper
PERVASIVE
2005
Springer
14 years 3 months ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
VLDB
2005
ACM
90views Database» more  VLDB 2005»
14 years 3 months ago
Getting Priorities Straight: Improving Linux Support for Database I/O
The Linux 2.6 kernel supports asynchronous I/O as a result of propositions from the database industry. This is a positive evolution but is it a panacea? In the context of the Badg...
Christoffer Hall, Philippe Bonnet