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SIGIR
2003
ACM
14 years 1 months ago
A maximal figure-of-merit learning approach to text categorization
A novel maximal figure-of-merit (MFoM) learning approach to text categorization is proposed. Different from the conventional techniques, the proposed MFoM method attempts to integ...
Sheng Gao, Wen Wu, Chin-Hui Lee, Tat-Seng Chua
CEC
2010
IEEE
13 years 9 months ago
Functionalization of microarray devices: Process optimization using a multiobjective PSO and multiresponse MARS modeling
An evolutionary approach for the optimization of microarray coatings produced via sol-gel chemistry is presented. The aim of the methodology is to face the challenging aspects of t...
Laura Villanova, Paolo Falcaro, Davide Carta, Iren...
TVCG
2012
210views Hardware» more  TVCG 2012»
11 years 10 months ago
A 2D Flow Visualization User Study Using Explicit Flow Synthesis and Implicit Task Design
—This paper presents a 2D flow visualization user study that we conducted using new methodologies to increase the objectiveness. We evaluated grid-based variable-size arrows, eve...
Zhanping Liu, Shangshu Cai, J. Edward Swan II, Rob...
ICC
2007
IEEE
161views Communications» more  ICC 2007»
14 years 2 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
CHI
2009
ACM
14 years 2 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...