We present results of a study that considers (a) gestures outside the context of a specific implementation and (b) their use in supporting secondary, rather than primary tasks in ...
Even after more than two decades of input devices development, many people still find the interaction with computers an uncomfortable experience. Efforts should be made to adapt c...
We report a series of user studies that evaluate the feasibility and usability of light-weight user authentication with a single tri-axis accelerometer. We base our investigation ...
Jiayang Liu, Lin Zhong, Jehan Wickramasuriya, Venu...
One of the problems with mobile media devices is that they may distract users during critical everyday tasks, such as navigating the streets of a busy city. We addressed this issu...
On traditional tables, people frequently use the third dimension to pile, sort and store objects. However, while effective and informative for organization, this use of the third ...
Mark S. Hancock, M. Sheelagh T. Carpendale, Andy C...