The current state of the art virtual characters fall far short of characters produced by skilled animators. One reason for this is that the physical behaviors of virtual characters...
This paper describes a new control system interface which utilises the user’s eye gaze to enable severely disabled individuals control electronic devices easily. The system is ba...
The workshop aims at a general assessment of facial information processing in HCI. We will discuss why certain areas of face-based HCI, such as facial expression recognition and r...
Automatic facial feature location is an important step in humancomputer interaction and automatic face recognition. In this paper, a new eye location method is proposed. A classif...
: Proactive computing reinforces the need for non-command interfaces that fulfill the user’s intentions without explicit commands. Eye gaze is a natural modality to be used in th...