Sciweavers

233 search results - page 25 / 47
» Evaluation of fault-tolerant policies using simulation
Sort
View
CHI
2005
ACM
14 years 10 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos
COMPLEXITY
2010
120views more  COMPLEXITY 2010»
13 years 7 months ago
The complexity of partition tasks
In this paper we introduce the Partition Task problem class along with a complexity measure to evaluate its instances and a performance measure to quantify the ability of a system...
Fernando Eesponda, Matías Vera-Cruz, Jorge ...
EUROPAR
2008
Springer
13 years 12 months ago
DGSim: Comparing Grid Resource Management Architectures through Trace-Based Simulation
Abstract. Many advances in grid resource management are still required to realize the grid computing vision of the integration of a worldwide computing infrastructure for scientifi...
Alexandru Iosup, Omer Ozan Sonmez, Dick H. J. Epem...
GLOBECOM
2007
IEEE
14 years 4 months ago
Analyzing Performance of Multi-User Scheduling Jointly with AMC and ARQ
—This paper deals with the analytical evaluation of the average delay, the packet-loss rate (PLR) and the throughput of a multi-user (MU) wireless system that capitalizes on a cr...
Mario Poggioni, Luca Rugini, Paolo Banelli
AAAI
2006
13 years 11 months ago
Decision Making in Uncertain Real-World Domains Using DT-Golog
DTGolog, a decision-theoretic agent programming language based on the situation calculus, was proposed to ease some of the computational difficulties associated with Markov Decisi...
Mikhail Soutchanski, Huy Pham, John Mylopoulos