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3DIM
2007
IEEE
14 years 1 months ago
Dual-Mode Deformable Models for Free-Viewpoint Video of Sports Events
Generating free-viewpoint video in outdoor sports environments is currently an unsolved problem due to difficulties in obtaining accurate background segmentation and camera calib...
Joe Kilner, Jonathan Starck, Adrian Hilton, Oliver...
TVCG
2012
184views Hardware» more  TVCG 2012»
11 years 10 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...
WSC
2008
13 years 10 months ago
Simulation of the research process
This paper presents first steps towards the development of a formal model of the research process. We evaluate the use of simulation as a tool for the evaluation of research strat...
Muaz Niazi, Amir Hussain, Abdul Rauf Baig, Saeed B...
ISESE
2006
IEEE
14 years 1 months ago
Using observational pilot studies to test and improve lab packages
Controlled experiments are a key approach to evaluate and evolve our understanding of software engineering technologies. However, defining and running a controlled experiment is a...
Manoel G. Mendonça, Daniela Cruzes, Josemei...
CGF
2008
165views more  CGF 2008»
13 years 7 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita