We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
This paper presents and experimentally evaluates two parallelization strategies for the popular open-source Snort network intrusion detection system (NIDS). Snort identifies intr...
Flash crowds and high concentrations of users in wireless LANs (WLANs) cause significant interference problems and unsustainable load at access points. This leads to poor connect...
Amit P. Jardosh, Kimaya Mittal, Krishna N. Ramacha...
Abstract— Simulation has been the dominant research methodology in wireless and sensor networking. When mobility is added, real-world experimentation is especially rare. However,...
David Johnson, Tim Stack, Russ Fish, Daniel Montra...
Current IT application domains such as web services and autonomic computing call for highly flexible systems, able to automatically adapt to changing operational environments as w...
Loris Penserini, Anna Perini, Angelo Susi, John My...