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ICML
2008
IEEE
16 years 5 months ago
Strategy evaluation in extensive games with importance sampling
Typically agent evaluation is done through Monte Carlo estimation. However, stochastic agent decisions and stochastic outcomes can make this approach inefficient, requiring many s...
Michael H. Bowling, Michael Johanson, Neil Burch, ...
ICML
2006
IEEE
16 years 5 months ago
Fast direct policy evaluation using multiscale analysis of Markov diffusion processes
Policy evaluation is a critical step in the approximate solution of large Markov decision processes (MDPs), typically requiring O(|S|3 ) to directly solve the Bellman system of |S...
Mauro Maggioni, Sridhar Mahadevan
WWW
2008
ACM
16 years 5 months ago
Web people search: results of the first evaluation and the plan for the second
This paper presents the motivation, resources and results for the first Web People Search task, which was organized as part of the SemEval-2007 evaluation exercise. Also, we will ...
Javier Artiles, Satoshi Sekine, Julio Gonzalo
CHI
2008
ACM
16 years 5 months ago
Exploring evaluation methods for ambient information systems
In this paper, we begin by laying out our motivation for exploring methods of evaluating Ambient Information Systems, with a strong push toward in-situ studies. Next, we describe ...
William R. Hazlewood, Kay Connelly, Kevin Makice, ...
CHI
2007
ACM
16 years 5 months ago
Getting our head in the clouds: toward evaluation studies of tagclouds
Tagclouds are visual presentations of a set of words, typically a set of "tags" selected by some rationale, in which attributes of the text such as size, weight, or colo...
A. W. Rivadeneira, Daniel M. Gruen, Michael J. Mul...