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CG
2004
Springer
13 years 7 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
GECCO
2006
Springer
146views Optimization» more  GECCO 2006»
13 years 11 months ago
The dispersion metric and the CMA evolution strategy
An algorithm independent metric is introduced that measures the dispersion of a uniform random sample drawn from the top ranked percentiles of the search space. A low dispersion f...
Monte Lunacek, Darrell Whitley
GECCO
2006
Springer
262views Optimization» more  GECCO 2006»
13 years 11 months ago
Genetically programmed strategies for chess endgame
Classical chess engines exhaustively explore moving possibilities from a chessboard configuration to choose what the next best move to play is. In this article we present a new me...
Nicolas Lassabe, Stéphane Sanchez, Herv&eac...
GECCO
2005
Springer
133views Optimization» more  GECCO 2005»
14 years 1 months ago
Parsing and translation of expressions by genetic programming
We have investigated the potential for using genetic programming to evolve compiler parsing and translation routines for processing arithmetic and logical expressions as they are ...
David Jackson
GECCO
2008
Springer
116views Optimization» more  GECCO 2008»
13 years 8 months ago
Stock trading strategies by genetic network programming with flag nodes
Genetic Network Programming (GNP) has been proposed as a graph-based evolutionary algorithm. GNP works well especially in dynamic environments due to its graph structures. In addi...
Shingo Mabu, Yan Chen, Etsushi Ohkawa, Kotaro Hira...