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» Evolution and learning in multiagent systems
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AIEDU
2005
135views more  AIEDU 2005»
13 years 7 months ago
Simulating Instructional Roles through Pedagogical Agents
This paper describes the design and empirical validation of three distinct pedagogical agent roles (Expert, Motivator, and Mentor) for college students within the MIMIC (Multiple I...
Amy L. Baylor, Yanghee Kim
JCAL
2011
89views more  JCAL 2011»
12 years 10 months ago
What if undergraduate students designed their own web learning environment? Exploring students' web 2.0 mentality through partic
Following the increasing calls for a more skeptical analysis of web 2.0 and the empowerment of learners’ voices in formulating upcoming technologies, this paper elaborates on the...
George Palaigeorgiou, George Triantafyllakos, Avgo...
IPMI
2005
Springer
14 years 8 months ago
Segmenting and Tracking the Left Ventricle by Learning the Dynamics in Cardiac Images
Having accurate left ventricle (LV) segmentations across a cardiac cycle provides useful quantitative (e.g. ejection fraction) and qualitative information for diagnosis of certain ...
Alan S. Willsky, Godtfred Holmvang, Müjdat &C...
ECSCW
1993
13 years 9 months ago
The Designers' Notepad: Supporting and Understanding Cooperative Design
: We describe the development of a system to support cooperative software design. An iterative development approach has been used, based upon the observation of system use in authe...
Michael Twidale, Tom Rodden, Ian Sommerville
AAMAS
2006
Springer
13 years 7 months ago
Handling Communication Restrictions and Team Formation in Congestion Games
Abstract. There are many domains in which a multi-agent system needs to maximize a "system utility" function which rates the performance of the entire system, while subje...
Adrian K. Agogino, Kagan Tumer